Sorry, I actually meant to use the word 'more' instead of 'me'. I was implying that there should be more information if anyone has such.
"prefer using canvas instead of webgl"
See, I don't really know what that means. I also don't know why Canvas would be preferred over WebGL. This is the information I would like.
"spritefont instead of text objects"
Is this simply using images of letters instead of the built in text creator? I'm sure I will be following this advice eventually once my games are near completion.
"reduce your sprites either in photoshop "
What would be the ideal sizes for the different uses (sprite fonts, animated sprites that move/immobile, etc.)?
Somebody out there that's release a large Construct2 should have their own idea of what works best. And again, this is probably the best 2D game engine anyone could start with.