We are currently building a series of interactive apps for pre-school children about actions and emotions. Also, there is a project (HOG) for mobile phones (iOS) where we use a lot of sprites and animation. There are some problems that we hope you can help us to solve:
The main problem is in animation and the game productivity.
1. First of all, we use sprite animation. Our app worked correctly only with the latest models of devices (iphone 5s/c, ipad 3 and higher etc) but with other devices it crashed .
2. We optimised the app and changed sprite animation to bone animation by Spriter ( ).However, there are lots of problems with compilation builds on mobile phone (by Cocoon JS, Intel XDK). The app works correctly on PC but after compilation build by Cocoon JS, and Intel XDK all animation sprites disappeared.
Has anyone else experienced similar problems?
Maybe you know how we can use Spriter plugin correctly? The last question is about bone animation in Construct2: when are you planning to launch a version with bone movement? And if you have beta version can we use it in our project?
Thank you. We're looking forward to your reply.
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