I need help in creating a rope that has a heavy iron ball hanging on it.
I just want the user to be able to jump onto that ball and move it by his reaction, and So far its doable.
But i have problem with the rope links, they are getting separated even-though they are connected to each other using Limited Joint, they look like an elastic rope.
Check all your physics settings for each part of the rope and the ball at the end of the rope, since a ever slight change, can change the behavior quite radically.
For instance, changing the "linear dampning" to a higher value, makes the rope less elastic.
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Yep, right now The links are not getting separated when I changed the linear damping to a higher value.
But the iron ball seems to be like a balloon, when I Apply a force to it, it moves realistically, but doesn't go back like a really heavy iron ball, rather it goes back like a balloon!
I am not good in physics, I don't know if there is something I am missing.
Have you checked the two tutorials about physics :
And advanced physics ?