I’ve got some problems in C2 preview (R244). The loading bar is red and the preview never starts. After doing a few tests, I noticed that when I deleted some animations of some newly added objects, the bar gets blue again and the preview works.
I tried recreating those objects from scratch, implementing all the animations again, but the problem is still there. Even weirder, if I delete the 2 problematic animations, then create new animations that have the same name (but are empty), the problem shows up gain, and disappear if I delete these empty animations.
I thought it could be the memory use, which is really high, but if I delete those animations, it work even if the memory use is higher than another file with the 2 animations in, but cropped so that the memory use is lower. That last file has always the red bar.
Lastly, recreating the object from scratch (it was a clone of a similat object that has no problem) and reexporting the images from Photoshop doesn’t help.
I did a very last test, and deleting a completely unrelated object actually solves the problem. Taking all this into account, it’s like my project reached the maximum allowed number of animations (??). Is there any kind of such limits? Ashley , could this be possible?
Any idea about how to solve this?
Previewing with NW.js doesn't work but previewing with Chrome does work. This is worrying as the game is planned to launch on Steam using NW.js. :-/