Thanks for the reply
Im not following you here :o
With sprites, you can chose different animations or frames of an animation. (I get that)
Create a few grass tiles in the grass animation, (grass??, you mean stone?)
create a private variable for that object called "skin", set skin to floor(random(N)) on creation, with N being the last frame you got +1. (I dont understand that part)
Where do I put that and how do create private variable u mean instance variable? Why floor?
Sry I know, Im new to this but somehow I don't get your anwser. Is there maybe any caps for this already?