I want to have a list of room descriptions from a list say 20 variable in length be given in what looks like a random way but isn't. So room 1 would always give the same descriptions, no matter what computer you're on. So would room 2, 3, etc.
I was going to go through the list in a binary fashion to use every combination, but it leaves some descriptions lingering for far too long.
I though someone else might have a bright idea on the matter already?
Develop games in your browser. Powerful, performant & highly capable.
If they're the same no matter what computer you're on couldn't you just make the list beforehand and include it in your game?
Thousands of rooms.
If you're talking about some way of attaching a txt file to it for the game to read, I'm not sure how to do that and would appreciate any tips given.
You can add a text file to your project's "files" folder then use the AJAX object to load it to a variable when you run your game.
Well, I tried throwing myself at it since you implied it's easy ... and half trying out a tutorial at the same time I did manage to make it load up the data from a txt file. It seemed to load all of it at once, so I guess I'll have to use tokenat to break it down into an array. As I recall the other tutorials I tried had all sorts of code in the data and it was OTT for me.