# How do I make random generated math calculations?

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• 4 posts
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• Hi there!

First time posting here! Have been using Construct 2 for almost a year now. Made some entertainment games with it. (Top down shooter/roguelike, endless runner ect.)

Has been really fun, and now I am looking into serious gaming more.

I had a really cool idea for a math calculation game for the appstore, here is the example I made for you guys:

Just save it, it's too big!

Only problems is the random math calculations. It should first make a calculation, and then delete the -,+,/ or x.

This caculation Construct 2 would make can't be a complicated one at first. (Maybe for an easy level just have calculations that go till 10, and a normal one till a 100.)

I've done some crazy stuff with Construct 2, but this is too complicated for me, and there are NO tutorials for this kind of thing.

I really hope somebody could help me out.

Thank you so much!

• 1) Save your equation to a string (equation = "45*31-187")

3) set the value of your result variable to: browser.execjs("eval("&equation&")")

result now holds the the result of your equation.

Generating random integers from x to y is done with int(random(x,y+1))

The rest should be straight forward and only limited to your creativity, no?

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• This was actually a response to another topic....( How do I create sprites thats contains number to operate? )

Operators.capx

but... very similar....

Operators_II.capx

• Thank you guys, know how to start now!

• 4 posts