I have some troubles with different instances of one object.
When the player is overlapping 2 same objects and presses the button, the action will cause for both of them. What I wanted is that this action will either: 1. only happen to the first/last instance which you collide with or 2. cause if you overlapping one of the object. So if you are overlapping e.g. 2 instances of the object "enemy", it won't do the event.
How is it possible to differ between different Instances of the object? I already added a Number variable which will identify them but don't know how to implement that.
If it is not important for you wich one, use "Pick random instance", then the following actions will affect only one.
Thank's, you saved me ^^
Develop games in your browser. Powerful, performant & highly capable.