If you have two events:
1) touch->on touch start
2) touch->is in touch
Im guessing that they will both fire on the first touch.
I need to not fire the second, if the first fires.
I tried experimenting with else, but I dont think that works with events (only conditions?)
I thought about using a state variable in the on touch start, the question is, are events always processed in the same order, and from top to bottom, and in sequence (i.e. one at a time)?
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Ok, dont get both events: if get touch start, dont get in touch, horay!