I have been reading a lot of tutorials/forum posts and I'm still stuck with a couple questions.
What is a good layout size if you want to create a mobile game, or a good layout out size for PC? Does it matter? I noticed some people use 1280,1024, ,others use smaller layout sizes. I wanted to make a larger level than 1280,1024 but was worried I would be compromising performance. Is there a general limit I should follow for each level on layout size for mobile games? Maybe I'm misunderstanding the point of Layout size. I'm assuming it's what "size" you want your level to be before moving on to the next one. Why does the dotted line always start in the upper left? Is there a way to move that elsewhere?
Also, I found a tutorial that suggested for mobile games to build for a 16:9 Aspect Ratio and Scale outer, but keep major game play elements inside 3:2. That makes sense, but is there a way inside Construct to have a grid that shows me where 3:2 is exactly? I'm assuming the dotted line is showing me what a 16:9 aspect ratio person would see when I chose 16:9 as a project.
Anyways, I hope my question isn't too silly! Thanks for your time! =)