Some Questions

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  • Hello Community,

    I have some questions:

    1. I Want to make a Ammo system, that means that my Charakter can not shoot unlimited Bullets. How is this possible to create it ? I think it is something with Global Variables but i dont know what should i do with them.

    2. Is it possible to make a Infinitiy length of Screen ? or High ?

    When yes, how?

    Please try to explain it very easy and in beginner friendly steps.

    Thank you very much <img src="smileys/smiley1.gif" border="0" align="middle" />

  • Help me please.

    #Bring it up

  • For ammo you can simply make a variable to track it and then subtract from it when the character fires. If the character gains ammo you just add to it.

    Some of the templates use infinite screen such as the endless runner template. Check it out.

  • Thanks!

    How can i show the variable in a Text ?

    That means, when my Variable is 5 that my text is 5 too.

    Or when i shoot one bullet that the Text change to 4.

    Please in easy steps.

  • PlasmaGames2013, I suggest you go and read this tutorial.

    It will answer a lot of the questions you are asking. You may need to apply it differently, but it will really give you a great start in the right direction.

    If you scroll down the menu on the left and look at keeping score, it will answer your specific question on how to keep total of the bullets.

    Good luck

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  • Ammo System works ! You was right, but i didnt needed the Tutorial :-)

    I tought just a little bit an than, PENG ! The idea was there :P

    But i still dont understand that with the infinity screens ?

    I need something like that for a Jump and Run game.

  • When you start a new project select Template: Auto Runner for the type of game you want. I have stripped it down to just the infinite background here.

    Basically you have two tiled images next to each other. Scroll them. When the first image is finished, you just move it back to the start. Obviously you need to work on the "seam" where the left and right hand side of the images meet, to make it believeable

    Thanks for posting, also learnt something tonight. Thanks to aerirprown for pointing us in the right directions.

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