I had questions I always wanted to ask about the logic in C2 ...
1- How can I set an event when a loop is finished ( Repeat ) without having to set variables
2- Does an event trigger before his sub-event ?
3- in a for every element loop : When you spawn an object / how can you assign
4- What is the limit of the number of functions you can call in 1 tick
5- How much elements does it take to an array to slow the game ?
6- Any documentation about 3d arrays ? ( Tutorials )
Anyways ... I'll add some when I get more in my brain !