Im doing a game that will have a lot of levels. Im thinking in 2 options:
-Take coordinates from a file/array and use the same layout for every level. Pros: performance Cons: level design is harder
-Make a layout for every level and put the tiles in the layout: Pros: level design is very visual and easy Cons: performance???
So my question is, if i choose the second option, and i use the same objects in every level (4 or 5 diferent objects, 20-30 instances total) i will have any problem with load times?
I think that load times are the same because i simply have more instances but im not sure so thats why i ask :D