I've got a sample project here:
If you click / touch anywhere it will spawn a wider hitbox area, which kind of widens the touch/click point. If that wider area overlaps a line, then it makes a flower where you have touched/clicked.
This isn't what I want, I want the flower to always be dead on the line. i.e. At the exact x,y point where the "WideHitBox" overlaps the "Line".
Is there any way to get this intersect info? Obviously c2 has it internally as it has detected the overlap in the first place.