The Thing Is Ive Tried Do Do The Tutorials For This Stuff And It Does Not Work
It does - you just can't do it properly.
What i'd do if i were you would be the following:
1.) divide your background into multiple, tileable smaller images
2.) have all of these images as a frame for a sprite object, but with no animation
3.) have the sprite object move in the direction you want the background to scroll
4.) once a certain Y value is reached, create another of the sprites, just increment the frames ("trigger once while true" might be a good condition for this)
5.) once the sprite is off screen, delete it
There's obviously more to this, such as setting multiple states, e.g. having the scrolling effect toggleable, but if you failed at doing the basic tutorials, i take it that this would be unnecessary for you entirely...
If you'd like an example, a small game i made uses this sort of functionality - link.
I made a clone of that game before it was cool... erm, repeated once too many times.