I could not find the issue I am looking for elsewhere, but I am having trouble
with sounds : in the desktop build, the sounds effects start to turn in crackling noises
little by little until completely stopping, like if the audio was loosing small by small all the
frequencies (if that makes any sense).
I think it is happening more often on weaker machines, though I don't play more than 20 sounds
or so at the same time, with about half of it being spatial sound.
Even if I stop all sounds in audio action at each new layout, it still happens. I don't use any audio effect.
This issue was sometimes reported on my released game BackSlash and I am now working on a new game
and I wish I could fix it.
Thanks a lot !