Hello, i first posted this in C3 because this is done on C3 (im on mac)
but this can be answered the same way by any C2 users, so forgive me to post this here again..
im interested in learning things about procedural generation.
i made a little test, using this tutorial:
https://www.scirra.com/tutorials/1112/p ... elike-game
then i tried to improve it, and i tried to implement some doors.
but i can find a way to place them correctly, and i think its because im not good enough at maths
and/or lack of "programming grammar"
i would really appreciate if somebody look at this to give me some advices
here is my project :
https://drive.google.com/open?id=0B9EpC ... 0xJZm9pMDA
and if you know about good ressources i can use to improve my comprehension of procedural generation, i'll take any tutorials or capx available...
(unfortunately i only have a mac here, so i'm bound to C3 projects)
thanks a lot !
I don't have C3 so I can't comment on your specific problem, however I have worked with Proc Gen in the past with some cool results. Here is a forum topic I did on it awhile back.
Also here are some super helpful resources!
https://www.scirra.com/tutorials/746/au ... ise-method
Your best bet with this kind of thing is to work with Arrays.
C2 .CAPX I did for proc Gen
https://drive.google.com/open?id=0BzhJb ... k85dE9QU0U
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thanks a lot for your capx, and your links !
this is very interesting to me.