So, basically, I have a game, a top down shooter, that is divided into waves.
I already did the art for the following ones, and was thinking that this was to be system:
If score >= X, go to layout wave2 (there is also the commands "destroy monster" to destroy the current monsters, and wait 7 seconds to don't change instantly)
I cloned my layout, changed the name, and changed the monster sprites ONLY. The monster is supposed to have the same commands at least while I was testing. I did not change anything else.
But the monsters are not moving. What causes the monsters to move? Is it a behaviour? Is it a global value?
To be more clear: I have a layout where monsters move. I cloned it, made it so from the first layout at reaching an X score you would go to the 2nd, where everything is the same so far, but the monsters do not move.