hi everyone
in update r241 "bugfix- disabling solid on the floor beneath the player now causes the player to fall through it" was introduced.
previously solid directly underneath the platform object was still in effect despite disabling it and would only vanish if the player left it (jump etc.)
my project depends on this behaviour, could it be replicated somehow in the newer versions also or am i doomed to r240? thanks for any and all suggestions :)