I'm working on a story game of sorts at the moment and I'm having troubles with the conversation system I'm using version 244. how it works is that when you move a word on top of a black line essentially it adds the value of the word to a blank text to simplify the responses. the problem I'm having is that it's not appending properly it adds a 0 or 1 for hello and world but if you go into a second word it does not work, it doesn't add the 1 or the 0 anybody know why this happens. i will post the capx here
dropbox.com/s/1ccgf9x66kxba9p/Project%20Blue-man.capx
the problem is in layout 1 and event sheet one the rest is working.
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You should try removing all external plugins from the project before posting it here. Or post a screenshot of the code.
gladly
image 1
that is all the code regarding the conversation system in my game
I don't really understand your code. I'm guessing the text instance is not getting destroyed or something like that.
See this demo, is this what you are trying to do?
dropbox.com/s/9w7iz1x58rp7e9f/WordsDragNDrop.capx
not neccasairaly the words can go over 1 and go on a conveyor belt of sorts and get destroyed when you let go of the word. that is what im trying to do i guess not 100 but you should get the idea there
words also have a number designated to them so when you put hello down it should be 0 and world should be 1 always
Did you see my example? There are only a few events and you can probably modify it to your needs.
mkay thank you