I'm having 2 issues with a run and jump game I'm working on.
1. When an instance of a coin ends up going off screen, it destroys all the coins on screen.
2. My platformer behaviour object (player) stops being able to be controlled after about 10-15 seconds of play.
Here's my capx...
https://www.dropbox.com/s/e0lcz6pskf2s8os/runner.capx
I'm not sure where the problem lies on either of these...
Thanks in advance, guys!