Hi guys! ^_^
Why the TiledBackground object I put in the parallax Layer (Foreground) is getting incomplete from the middle of the stage to the end?
It's worth pointing out that I'm using five layers in my game: HUD (0,0), Foreground (150,100), Platform (100,100), Background_1 (100,100), and Background_2 (50,100).
Thanks again for the attention and cooperation.
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