So it goes like this: I create a physics object that the player controls via force and torque. I have another physics object (we will call it 2). I create a revolute joint on 2 connecting it to 1. As I roll object 1 around, object 2 progressively becomes more misaligned to where it was originally jointed. In the end 2 is hanging off in space some distance from object 1 not even close to where I attached it. Any ideas whats going on?