So I'm having a frustrating time making a working 'mute music' button.
At the moment the user presses a button and a global variable gets changed, which then mutes the music on the start-up of other layouts.
Unfortunately because I am also loading the game on other layouts, the load over-writes the global variable for the muted music and hey presto, the music is back playing.
a) Am I using the load feature wrong?
b) Can I exclude the mute music global variable from being overwritten on load?
c) Anyone got any other suggestions?
Thanks in advance