Hi could do with some help please.
I'm trying to have my character bounce of solids with a bullet behaviour and it works fine except when i'm sliding along a solid my speed increases to almost double, now i've tried everything to cap the speed and nothing works.
Using Debug layout i can see that no values are different from normal movement in an open space , it just seems to be bouncing along the wall really fast and making it appear to move faster.
I've tried all other movements for my character but the idea of the game only really works with bullet behaviour.
To see it in action all you have to do is add touch, create a bullet behaviour object choose bounce of solids and every tick set angle towards Touch.x touch.y
then put a solid along the layout and move along it and the object speeds up, i've tried this in a completely new project and it still happens so i know nothing is causing it in my own games script, which leads me to believe its the behaviour itself causing it
So does anyone know how i can make my character stop sliding along a wall at increase speeds.