If I want to make an event happen on 50% chance, I add
System: Random(1) <= 0.5
But, if I want to make an event happen on an Probability% chance and Probability is an instance variable of Player, using these events........
System: Random (1) <= Player.Probability
For Each Player
....... It doesn't work
I have events setting the value of Probability instance variable depending on different situations. and yes, I checked that the values are correctly being set and none of the values are zero, I even tried setting Probability to 1 so 1 means it should always happen, but it is not working.