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When the character steps off the edge of a block he gets hung up and he stutters downward. I have tried moving the collision boxes around on both the char and the block. I even tried making the block a tiled image re-sized to 64x64 but it's still the same result.
I believe I saw a post about this problem but now I can't find it. Any help would be greatly appreciated.
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pretty sure it's your collision boxes.. they change every frame, and pretty drastically between animations, which is what causes the stuttering.
Set PlayerBox visible..
You've got the playerbox & player using Platform independently. Get rid of it from player and pin player to the playerbox. Fix events 8 & 9.