How do I pretend scaling above the resolution of my layout

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​2D Battle backgrounds (from above) is designed for battle or strategy games and are hand drawn.
  • Hello guys!

    New day, another question - my layout size is 2048x1536 and i want to know how to setup that if i scale up the screen, the max resolution will be still max my layout size. Because otherwise all my graphics will became pixelated. I didnt find the option to avoid this.

    Furthermore i wanted to know if there is a possability to gerenrate a tiled background wich lays on the background layer. All my game elements should stay at their maximum size, and if the user takes the browser window and scales it trough the tiled background should expand - depended onto the viewport - the game should be always max. on its max. size.

    I hope you can understand my intention. If not plz tell me.

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