Is there any "container" which allows to position all elements inside relatively to container?
I have some form elements (not sprites), which should have static position relative to popup window drawn in game, and the popup window has to be bound to current window scroll.x and scroll.y position, so when the game scrolls somewhere - the popup window goes with it.
Only way I found is to create any window element, and add Anchor Behaviour to it,
then for every element inside add Pin Behaviour and set them pinned to popup window.
Project loses its clarity, when I need to add same pin behaviour for every new Interface element.