I am struggling to get two different orientations in the same app. I have attached the two working orientations separately, but as soon as I try and implement them within the same app i have problems.
The problem is that I am constrained by the window/layout sizes - so if I have these set up for one orientation, the layout in the other will not work (the best I have achieved is about 2/3 screen size)
I have tried using window and layout width/height values, every conceivable permutation of window,layout size with each fullscreen setting. Any ideas?
I do need both orientations to make the best use of the screen (so playing with 4 or less cards - portrait, more than 4 - landscape).
Using Release 146, and publishing/testing to Intel XDK
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