If I were to create a game like Collapse or Bust-A-Move, what is some good logic to make adjacent colors pop if they are all touching? Would I do Overlap At Offset?
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yes that would be the logical choice though if they are actually touching each other the a on collision with would work too
Check the following .capx from alextro. Maybe it has what you want.
Match connected example
Ash10500 Thank you Ash!
zenox98 Thank you! This is the closest to what I was looking for!
I am working on a Match 3 game http://myconstruct2dev.blogspot.co.uk (source in github) which is not totally dissimilar. The problem is it is recursive - red touching red touching red I think, so you need some sort of array of current colliding colours, then when you scan through it check it's not already in the array, otherwise it could loop around for ever