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If I were to create a game like Collapse or Bust-A-Move, what is some good logic to make adjacent colors pop if they are all touching? Would I do Overlap At Offset?
yes that would be the logical choice though if they are actually touching each other the a on collision with would work too
Check the following .capx from alextro. Maybe it has what you want.
Match connected example
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Ash10500 Thank you Ash!
zenox98 Thank you! This is the closest to what I was looking for!
I am working on a Match 3 game http://myconstruct2dev.blogspot.co.uk (source in github) which is not totally dissimilar. The problem is it is recursive - red touching red touching red I think, so you need some sort of array of current colliding colours, then when you scan through it check it's not already in the array, otherwise it could loop around for ever