Point Bullet in the right direction

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Connect the dots in the correct order and draw happy animals!
  • Stupid litte me needs help <img src="smileys/smiley5.gif" border="0" align="middle">

    I am unable to point my "bullet" in the right direction. Even "set angle" did not bring usefull results.

    Can anyone help?

    You can test online -> EGON

    Here is the eventsheet -> <img src="http://egon.ergonassist.de/egon01.JPG" border="0">

    And the CAPX-File can be found here -> DropBOX

  • Yeah that aspect of bullet can cause some confusion. What you can do in this case is add two sub event on space pressed like

    if player is mirrored -> bullet set angle 180

    if player not mirrored -> bullet set angle 0

    In my game , i had a character with bow and arrow and i had to handle bow mirroring, bow angle , arrow mirroring and arrow angle depending on mouse position and if player was mirrored or not. Took 3 days to figure everything out :)

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  • Thanks - that did the trick!

    <img src="http://egon.ergonassist.de/egon02.JPG" border="0" />

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