So I'm working on a project where when the "ball" object hits the ground and is still, it will then fade all the other objects in the scene and bring into focus a particular layer.
I got everything working except for one little thing. Not all the "ground" elements fade when they are sopossed to. I have attached links to two screens. One showing the events I used and the other showing the action I am getting.
For reasons I don't care to explain I can not upload and share a .capx file.
Any help would be great.
What is showing:
Now keep in mind the gray part is showing the fade but I was trying to get all the "ground" elements to fade. They are all tiled bgs if that is important to know.