Hundreds of features to explore
Games made in Construct
Your questions answered
Trusted by schools and universities worldwide
Free education resources to use in the classroom
Students do not need accounts with us
What we believe
We are in this together
World class complete documentation
Official and community submitted guides
Learn and share with other game developers
Upload and play games from the Construct community
Game development stories & opinions
so the player's animation is set to running when it's moving, but whenever its on stopped, the player goes up in the air a little before dropping on the ground.Why does that happen and how do i fix it???
Develop games in your browser. Powerful, performant & highly capable.
gotta see capx or screen shoot of your events so we can see how you set it up
I'm guessing your ImagePoint origin is not consistent between your frames or your sprite frames are different sizes. Keep your canvas the exact same size across all your frames for both "running" and "idle" and make sure your origin point is in the same location.