As you can see there is my Runner copx file, and I'm working on it.
With "up arrow key" player is jumping,
I want to player could not jump from sprite4! (If it jumps then Player died)
I added another sprite on top of sprite4 to do that, but I 'm sure there has to be another way!
My another question is:
How to disable a keyboard key befor and after gruop action?
In this capx file, if you push Right arrow key, it destroy sprite4 and changed player animation, But I want this key be disable on start game and just be active for each sprite4 that is collision on player!