This is my very first post here, I tried to find something on the forums about this but I couldn't so I hope you can help me out :)
So what I want is to have a platform player that can bounce on a ground just like a trampoline. So everytime the player jumps on the trampoline he will be pushed a little bit higher than his original maximum height before touching on the trampoline.
This is what I managed to do:
It bounces perfectly when it doesn't have a solid behavior, but I want it to behave as a solid so the player can't walk through it.
As you can see in the example, I tried to hide a normal solid ground behind it to fake a solid behavior but it doesn't work very well.