I'm fairly new to C2, I'm making basics platform games to try things out and I need your help on something.
How can I make my player automatically jump when it collides with 'a jumper' sprite.
I made this image to explain what I'm trying to achieve:
1. The player move onto a sprite
2. Automatically it makes the player jump a bit higher than he can, so he is able to reach a higher platform
At the moment I change the player's gravity for a second before re-initializing it.
The result is very odd when the player move onto the jumping sprite, when the collision occurs while the player is jumping it's a bit better but not good enough.
I attached the capx.
Thank you for your help