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Okay, so I have a platform that has a sine behavior. I never noticed this before, but whenever the player is on the moving platform, He can't jump until it reaches it's highest point. What do you think could be the problem?
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Works fine for me. Post a link to the .capx please.
It's the gravity. You're setting it to -1650 instead of 0 so he can't jump. I don't know exactly where it broke it as it's late now and I need to sleep. Delete all the gravity stuff on the event sheet and it's fixed though. Possibly a break in the logic around the press W/A/S/D stuff.
I changed the gravity to 0, but it just made me jump and get stuck in the air. Got any more suggestions?
The issue is the Else on event 31. Get rid of the gravity setting there. I'm not sure why you have gravity in there at all really.
It worked! thanks, bro.
I'm still kind of new to it. I've been looking for tutorials on how to make a suitable ladder, and the tutorial said to put gravity to 0 on "else"
Oww ok. Be careful when using Else! Good luck! :)