Make Player continue to walk even in collision with object?

  • How to make Player continue to walk even in collision with object?

    Here's the project file.

    goo.gl/XJD8fl

    And also, how to make the animations' size the same so the animation wouldn't look like the one in the project file above?

  • How to make Player continue to walk even in collision with object?

    Here's the project file.

    https://drive.google.com/open?id=0B2xF3 ... WlnUlRPc0U

    And also, how to make the animations' size the same so the animation wouldn't look like the one in the project file above?

    post the capx file

  • > How to make Player continue to walk even in collision with object?

    > Here's the project file.

    > drive.google.com/open ... WlnUlRPc0U

    >

    > And also, how to make the animations' size the same so the animation wouldn't look like the one in the project file above?

    >

    post the capx file

    sorry

    goo.gl/XJD8fl

  • JoshVillaluz

    about the first question, You mean something like this?

    https://www.dropbox.com/s/ov8lr4v2s48fwt7/Plataform.capx?dl=0

    I didn't get the second question sorry

  • JoshVillaluz

    I didn't get the second question sorry

    the animations change size and it looks weird. maybe i did something wrong with importing the frames from the gifs

  • > JoshVillaluz

    >

    > I didn't get the second question sorry

    >

    the animations change size and it looks weird. maybe i did something wrong with importing the frames from the gifs

    I can't see any Animation size change, looks ok here, can you be more specific?

  • The only thing I see is when the player is walking starts to walk higher than the ground, but that is something to do with the image points you need to set them up correctly, is it that what you mean?

    JoshVillaluz I Updated the Capx see if is working properly now

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  • JoshVillaluz

    about the first question, You mean something like this?

    https://www.dropbox.com/s/ov8lr4v2s48fwt7/Plataform.capx?dl=0

    no

    what i meant is like,how to make the walk animation play even the Sprite/Player is walking to a solid object?

    so the sprite/player stays in place and the walk animation plays.

    imagine walking to a wall in a game, the character would still be running but wont go anywhere

    sorry if it wasnt clear enough

  • > JoshVillaluz

    >

    > about the first question, You mean something like this?

    >

    > https://www.dropbox.com/s/ov8lr4v2s48fw ... .capx?dl=0

    >

    >

    >

    no <img src="{SMILIES_PATH}/icon_neutral.gif" alt=":|" title="Neutral">

    what i meant is like,how to make the walk animation play even the Sprite/Player is walking to a solid object?

    so the sprite/player stays in place and the walk animation plays.

    imagine walking to a wall in a game, the character would still be running but wont go anywhere

    sorry if it wasnt clear enough

    Now it makes more sense

    I added a player_box and set it up to invisible, see if that is what you need

    https://www.dropbox.com/s/ov8lr4v2s48fwt7/Plataform.capx?dl=0

  • >

    > > JoshVillaluz

    > >

    > > about the first question, You mean something like this?

    > >

    > > dropbox.com/s/ov8lr4v2s48fw ... .capx?dl=0

    > >

    > >

    > >

    > no <img src="{SMILIES_PATH}/icon_neutral.gif" alt=":|" title="Neutral" />

    > what i meant is like,how to make the walk animation play even the Sprite/Player is walking to a solid object?

    > so the sprite/player stays in place and the walk animation plays.

    > imagine walking to a wall in a game, the character would still be running but wont go anywhere

    > sorry if it wasnt clear enough

    >

    Now it makes more sense

    I added a player_box and set it up to invisible, see if that is what you need

    https://www.dropbox.com/s/ov8lr4v2s48fwt7/Plataform.capx?dl=0

    Thanks!

  • [quote:3847aqzt]

    Now it makes more sense

    I added a player_box and set it up to invisible, see if that is what you need

    dropbox.com/s/ov8lr4v2s48fw ... .capx?dl=0

    Thanks!

    So I recreated it on my Main capx file.

    Did the same objects on the layout, exact events.

    But the player sprite went up half of the player_box's height

    im not sure what caused this

    capx file goo.gl/sSWGo7

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