Whenever i move or the layout starts, my player animation keeps going back and forth it looks like.
Any help? Very much appreciated.
Also, it is kind of in construction, pun intended. So it may be messy.
You need to share the capx for your project, not the caproj. File -> Save as single file.
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This is what is causing the problem. As to why? No idea. You may need to set sort of speed variable. Not too sure though.
<img src="http://img849.imageshack.us/img849/1537/support007.png" border="0" />
The platform behaviour doesn't seem to like the way you've set your ground tiles. It's getting stuck between the tiles.
EDIT: Just saw Tekniko's response. I guess it's a combination of the two issues.
I recommend two things: first, use the tiled background object instead of individual sprites. Then, for the actual collisions of your player on the solid ground, use a single invisible sprite that's been stretched to fit the space. It can start off as small as a few pixels either way, then just use the handles to stretch it to size.
Thanks for the responses guys! i will give it a go.