I tried searching through the forums and have spent 5 hours on this problem, any help is very very appreciated.
I have these multiple instances of bubbles, with their own instance variables. They work perfectly and disappear when I press them long enough, just as programmed.
Sound wise I have a problem, and would like the play pause specific instances of the sound so pressing each bubble and ceasing pressing it at the right moment, will stop the sound at a specific place, and when I continue pressing it, it would continue where it left off. I have like 10 bubbles of this sort, and I need each one to start and stop relative to how much it has been pressed.
I tried adding ""popsynth" & Turboboost.IID"" for the tag (where popsynth is the sound), inside the code for each bubble along with the instance variables so it plays a locally unique version of the sound, but that is probably not the way to go, especially since it doesn't work.
TLDR: I am trying to play different specific instances of a single sound, and control the instances with play & pause separately. How could I do that successfully?
Thank you very much.