Hi. I am trying to "polish" and add different controls to my player. I did some staff from tutorials but I need help. I don't know nothing about programming so I try to keep my event sheet as understandable as I can.
Here are some things that I've done but are not working properly:
1. If I hold A or D and then begin LeftClicking, then release A or D and continue LeftClicking there is a pause and then begins the attack animations.
I want the LeftClicking to immediately respond, after the player stopped, without having to change the 0.6 sec pause between animations.
(Solved) 2. When I RightClick the player throws a rock and he is facing (mirroring) in the correct direction. The problem is that if, for example, I'm RightClicking somewhere on the right side of the player and then quickly press A (to go left), he is facing in that direction even If I set the platform disabled.
How can I remediate this ?
(Solved) 3. When I press "Q" the player will perform a powerful attack, the problem with this is same as point 2. So I don't want him to change the mirror state if I press A or D while the animation is playing.
Also I thing that the particles that are spawned here are doubled somehow ... I don't know why.
4. Another thing that is not working well is when he is falling a certain distance. Please, play and see what I'm talking about.
Another thing that I want to implement to the player is to have the possibility to pull or push objects when A or D + CTRL is pressed.
Edit: The objects have physics behavior
I hope you understand what I am trying to say. Thanks in advance.
Here is the Arcade link:
https://www.scirra.com/arcade/action-ga ... sting-3115
Here is my .caps file.
https://www.dropbox.com/s/dlblzlsaupn56 ... .capx?dl=0