I've started trying out Construct to get a better understanding of what game design involves, as I'm a complete beginner to designing videogames but interested in the subject.
I have completed the Shooter tutorial and the first part of the "Building a platform game - a beginner's guide" today.
While I managed to get the platform tutorial working, I've become unstuck making the ResultText field show "Level 2 reached" at the correct time. (See page 6 of the tutorial).
When the game starts the ResultText field says "Text".
When Tim leaps onto platform 1 and scores 1 point, the ResultText changes to "Level 2 Reached".
The "Game Over" ResultText appears at the correct point: when Tim has 0 health.
The system I've put in is:
15 Player? Platform on Landed
16 System? Score => 25, Floor = 3? ResultText set text to "Level 2 reached"
17 System? Health = 0
ResultText set text to "Game Over"
System wait 3 seconds
System set Health to 3
ResultText set text to ""
Can anyone point me in the right direction for a fix? I've tried shuffling events about and quadruple-checked the variables and conditions are correct.
My game's CAPX file is available on Dropbox.