i'm trying to use the tileset feature for the first time in a platform game. the example that ships with C2 is a top-down game and everything works fine.
for my platform game i have created a sprite and assign the platform behavior to it, then i draw some tiles. but every time that i run the game my sprite just fall trough the tiles.
it is necessary to put a solid behavior on tiles?
you will need 2 layers of tiles, one of which is solid.
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hmmm now i see, thanks Burvey