good morning, i'm attempting to create some simple platform AI.
Each time an enemy's sight overlaps another's I want the enemy to jump/move up and over the collided enemy. I have the following capx which sort of works when the enemies numbers are low but, if I create a ton of them they get stuck.
Left click to create an enemy.
https://www.dropbox.com/s/pj0ktgqugn2qv ... .capx?dl=0
Has anyone got some tips on creating this type of behavior?