Hey everyone. I have slaved over a game for quite some time. It is just about where I want the engine to be before I start importing all the assets and and setting up the entire title. The only problem I seem to be having is with the bloody camera.
I have it positioned where I want it, keeping the player at the bottom of the screen. I am doing this with the
System->EveryTick--->>system->scroll to position->Player.x,lerp(player.y - WindowHeight / 4.5, ScrollY, 0.5)
Now as I said, this keeps the player positioned toward the bottom of the window. I want this. What I want also though is for when I jump (not double jump) for the camera to not move up until I reach a certain distance from the bottom of the viewport.
Any help with this would be incredibly helpful.
Thanks a bunch!