Like in Mario you can move forward through the long layout and move back ONLY a little and then the "scroll to" behavior would not let you move back anymore.
How would you do that ?
And also, I cannot add "Destroy outside layout" for enemies on the right of the layout that the Platform character haven't encounter yet but would like enemies he has walked passed & out of stage that he can no longer return to to be destroyed.
Do I have to do like "if enemies.x < player.x-500px[500px assuming that will be the length needed to go out of stage] then destroy" ?
Have to program manually right ?
No drag and drop behavior for that ?