I am incorporating ads inside my games and have run into a problem. For non-fullscreen games, it's easy enough to drop the script companies like Leadbolt provide onto the bottom of the <body> section of the html file. However, many of my games are fullscreen. I have designed my fullscreen games with ads in mind, so there is a space for a banner to appear in my UI but I cannot seem to get the scripts to load.
The ad scripts looks like this:
I have tried a couple methods, though I am not sure if I've reached the bottom of the well on any of them. The first attempt was made through Pode's HTML Div plugin. However I am not 100% clear on how this works, so I cannot be sure if I was just doing something wrong. Can a script like this be called in a div? Is the plugin just lacking some functionality?
The iframe plugin would work but is a no-go for ad companies' terms of service. It's much too easy for developers to generate views that way.
I also think C2's SDK might be of use, but since it is a deep deep hole I'd rather not follow that rabbit unless I'm sure it will be helpful.
Any ideas, suggestions, or experience?
Try the latest beta, which lets you export an 'ad bar' template specially designed with room for an advert.
I'm seeing the Adbar is on the side of the page? That wouldn't be very helpful for horizontal ads--is there support for choosing which margin to reserve for the Adbar?
There should have been a dropdown list letting you choose which side to use (top, right, bottom, left) when exporting.
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Ok, thank you. I have yet to download the beta--I was going off of the description you wrote on the download page.
If I wanted to do more complicated ads, though (such as ones which appear on top of the entire layout), is there even a hackish way to accomplish that? My original question still stands here, I think,