Hey, thanks for fast responce.
The thing is, as I understand it, every tile in the Tile Map has an ID...for example I have a tilemap object with only 2 tiles to pick from, one Black (Tile ID 0) and one Blue (Tile ID 1). I paint the whole object in black tiles and just paint a river with the blue tiles. I want to run an event, that upon loading the layout Picks all the Black tiles painted, and places an object of choosing upon it - not important, and then picks all the blue tiles painted and places a another object on all of them, something like:
Conditions: On start - Pick All Black Tiles
Actions: Create Object on X.Y of Black Tile (Tile ID 0 or somthing of the sort)... can I do that in anyway?