I'm a new user of Construct 2. I'm working on a 'Space-invaders' inspired game for a university project, but I've run into a bit of trouble getting my sprites to work how I want them.
So far I've been "every tick, rotate enemy to player.x,player.y, but this just makes them slide feet-first towards the player.
Reading through a tutorial, I've learned that pinning the animation-sprite to the enemy is the way to go to create the forward/left/right look I want.
Unfortunately, I've only been able to make this work with the very first enemy (created on the layout load), as any other enemies are created at a random position off-screen, I'm not sure how to go about re-creating this pin for each of them because of the random spawn positions
My enemy code so far:
<img src="http://vvcap.net/db/1hwBZGKsbJoL4V2KxajK.png" border="0" />
Any advice would be greatly appreciated!